As is to be expected in a project like World of Warcraft 's size There were some glitches. One of them was that the game was an unfortunate sufferer of the game's own popularity WoTLK Gold postings on the official forum for the game warning of waiting times up to two hours for access to the game. There were however just several posts in praise of the game's popularity. P2Pah editors could access the game and make characters without issue even though certain areas of the world in game seemed to be overcrowded.
Its T-rated World of Warcraft is available for both PC and Macintosh and costs $49.99 and includes the first month's cost for subscriptions. After that the game will feature three levels of subscription: $14.99 for month-to-month payments, $13.99 per month for buyers of blocks of three months, as well as $12.99 each month to customers who subscribe for a six-month mission.
Blizzard also had plans to allow the payment of fees using PayPal or using pre-paid cards bought through game stores. However, according to the official site of the game it appears that the PayPal option isn't functioning "due to unforeseen system problems." The site also noted that the that the manufacturing of the prepaid card had been delayed and they will not be available for a few days until the 29th of November.
It appears that often when an online, massively multiplayer role-playing game is featured in the news the news is not good. This week, Turbine tainment announced that Asheron's Call 2 was being taken off the market. In the month of March, Warner Bros. Interactive entertainment sold The Matrix Online to buy WOW WoTLK Classic Gold Sony Online entertainment following a lackluster performance. (SOE has since reduced the number of servers that play The Matrix Online by two-thirds.)